productions: (Default)
The Directors ([personal profile] productions) wrote2014-07-30 09:14 pm
Entry tags:

graveyard pt ii

the theatre




You awaken in a darkened theatre.

In front of you is an enormous cinema screen. On it plays everything that's currently happening in the castle, accompanied by appropriate sound effects and background instrumentals when fitting. The seat you're sitting on is large and plush, and while there's many of them, there's enough room in the theatre for you to fully recline the seat into a comfortable bed if you wish. Under each seat is a sleeping mask and noise-cancelling headphones, in case you'd like to take a break from watching the show.

Follow the stairs up and you'll reach what should be the projection room. There are no projectors in here, however; it is simply a large and well-lit room above the main seating area, and a good place to hang out with your fellow eliminated contestants if shouting at each other across the aisles proves too much to handle.

If you leave the theatre through the door in the back, you'll find yourself in a hall. On one end is a concession stand. It's stocked with standard movie snacks - popcorn, candy and the like - but if you're feeling the urge for something else, you'll be able to find it stocked somewhere in the back. On the other end is a table with thirty wrapped bags and a placard reading 'A star for our stars! Please accept these lovely giftbags as a token of appreciation for your hard work, sponsored by [illegible smudge]'. Each bag has a tag bearing the name of someone in the mansion; you will only be able to open the bag with your name on it. As soon as you open it, any memories that have been taken from you, including those of the other people in the mansion that you may have forgotten, will be returned in their entirety. Within the bag are also objects from your home that you may want for your stay here, though you will find no weapons.

Past the hall is another door, this one wooden and seemingly decayed. If you go inside, you'll find a fairly simple, wooden room, that is empty except for a very large machine. It is difficult to tell what the machine is for; it has a touch screen that appears to be a control panel, as well as a large open space that seems to be part of the machine, but the machine is dead and won't turn on no matter what you do.

Still, at least you aren't alone here. You have your fellow players, as well as a few guests to keep you company.

Oh, and one more thing. At midnight following each execution, once all those who've died that week have woken up, a video will begin to play on screen.
throe: (wise blood)

[personal profile] throe 2014-08-08 01:07 am (UTC)(link)
[ Rapture crosses her arms, not sure how to answer that at first. Has she been worried? Not really, she had a feeling it would all work out (especially because their season is an always will be the best season) but... they've stuck together for so long and so much as the glimpse of the ending battle is in sight that she feels... relieved to see them.

She sighs, her shoulders slumping. She's tired and it shows. ]


We're fine, but it... watching the entire thing take place is just as bad as being a part of it.
inthebones: (Headtilt)

[personal profile] inthebones 2014-08-08 01:10 am (UTC)(link)
I caught a glimpse here and there.

[a slight pause]

There seemed to be more... explosions and melodrama than I recall going through first-hand.
throe: (†‡† (ritualz))

[personal profile] throe 2014-08-08 02:01 am (UTC)(link)
[ She quickly pulls herself together, straightening her posture. ]

Everyone was so... nice. At least we had a group that just pretended to be nice. I was amazed they even managed to treat Mei the way they have.
inthebones: (Default)

[personal profile] inthebones 2014-08-08 03:03 pm (UTC)(link)
So nice and yet so empty-headed at the start..

[Susan murmurs.]

I don't think we ever blundered about quite so much though it's true we were harsh on our murderers.
throe: (GL▲SS †33†H)

[personal profile] throe 2014-08-08 03:10 pm (UTC)(link)
Our investigations and trials were a lot more... creative too. Practically everyone used the grenade and mystery box this time around. No locked room mysteries, no special hair powers...