The Directors (
productions) wrote2014-07-30 09:14 pm
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graveyard pt ii

You awaken in a darkened theatre.
In front of you is an enormous cinema screen. On it plays everything that's currently happening in the castle, accompanied by appropriate sound effects and background instrumentals when fitting. The seat you're sitting on is large and plush, and while there's many of them, there's enough room in the theatre for you to fully recline the seat into a comfortable bed if you wish. Under each seat is a sleeping mask and noise-cancelling headphones, in case you'd like to take a break from watching the show.
Follow the stairs up and you'll reach what should be the projection room. There are no projectors in here, however; it is simply a large and well-lit room above the main seating area, and a good place to hang out with your fellow eliminated contestants if shouting at each other across the aisles proves too much to handle.
If you leave the theatre through the door in the back, you'll find yourself in a hall. On one end is a concession stand. It's stocked with standard movie snacks - popcorn, candy and the like - but if you're feeling the urge for something else, you'll be able to find it stocked somewhere in the back. On the other end is a table with thirty wrapped bags and a placard reading 'A star for our stars! Please accept these lovely giftbags as a token of appreciation for your hard work, sponsored by [illegible smudge]'. Each bag has a tag bearing the name of someone in the mansion; you will only be able to open the bag with your name on it. As soon as you open it, any memories that have been taken from you, including those of the other people in the mansion that you may have forgotten, will be returned in their entirety. Within the bag are also objects from your home that you may want for your stay here, though you will find no weapons.
Past the hall is another door, this one wooden and seemingly decayed. If you go inside, you'll find a fairly simple, wooden room, that is empty except for a very large machine. It is difficult to tell what the machine is for; it has a touch screen that appears to be a control panel, as well as a large open space that seems to be part of the machine, but the machine is dead and won't turn on no matter what you do.
Still, at least you aren't alone here. You have your fellow players, as well as a few guests to keep you company.
Oh, and one more thing. At midnight following each execution, once all those who've died that week have woken up, a video will begin to play on screen.
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[Austria though. What even. It's sort of funny, at least.]
But it would be culturally insensitive to ask Sarah to breathe fire just for stage effects.
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[...A portmanteau of draconic racism, apparently!? She's just giving him a hard time.]
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I, uh... Of course. Let's get started! Rin-chan, why don't you lead?
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She thinks we should stock up on some gear and then head straight to the swamp! ♪
[because the last time he let them just dick around her character killed a random dude and equipped a fish and generally wasted a bunch of time. This time she wants to get straight to the action.]
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[ She's not going to sing a whole song this time, but she will sing a couple lines from it at least. It's how her spells work. ]
Dazzle, dazzle, dazzle their eyes! Catch them unaware... blind them with excitement. Make them stop, stop and stare!
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Magic is totally a good idea, though and she has no problem with that. ♪
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Juan Pablo has been disturbed from his very important pre-journey siesta by the power struggle.
Such beautiful capable ladies should be able to work together to make such important decisions for the group, si?
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[ Is she being serious? Is she being facetious? It's hard to tell. ]
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[And since he can't resist:] ...There's also a groomer for all your draconian caring needs.
[The adventurers are free to just name what they want to get. Ryou will adjust accordingly.]
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[This suddenly became less passive aggressive and more funny to her.]
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The blacksmith asks that Juan please keep his shirt on, and that if he wants to buy something, he should hurry up and do it! [The blacksmith is a no-funny-business sort of woman.]
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Anyway, we'll take armors and swords and stuff like that for everyone. Whatever she thinks is best!
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The blacksmith thanks Sarah for her kindness and gives the adventurers a 15% discount! Except for Juan, who has to pay 45% extra to compensate for the discount. Nothing in life is free, you know.
She hands them over a knife, a bow and arrows, and a sword as well as four different types of armor. Chainmail, heavy armor, light armor, and a fancy cloak for the Wizardess.
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They can afford one with her grant. They're very expensive, after all.
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Excellent! I'll take a water elemental scroll, a healing scroll, and a defense scroll from the wizard then.
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[Rin does not know how food actually works since this is how she normally eats oops. Hopefully perishables will not actually go bad in fantasyland.]
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Juan Pablo cries, being surrounded by such intimidating women. Then gesticulates for forgiveness with his hands wildly while trying to rebutton his shirt. Then pays the Blacksmith.
Plus tip! For the trouble caused and because intimidating women are very attractive! Ay ay. [Wink.]
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