The Directors (
productions) wrote2013-09-26 11:43 am
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the theatre

You awaken in a darkened theatre.
In front of you is an enormous cinema screen. On it plays everything that's currently happening in the mansion, accompanied by appropriate sound effects and background instrumentals when fitting. The seat you're sitting on is large and plush, and while there's many of them, there's enough room in the theatre for you to fully recline the seat into a comfortable bed if you wish. Under each seat is a sleeping mask and noise-cancelling headphones, in case you'd like to take a break from watching the show.
Follow the stairs up and you'll reach what should be the projection room. There are no projectors in here, however; it is simply a large and well-lit room above the main seating area, and a good place to hang out with your fellow eliminated contestants if shouting at each other across the aisles proves too much to handle.
If you leave the theatre through the door in the back, you'll find yourself in a hall. On one end is a concession stand. It's stocked with standard movie snacks - popcorn, candy and the like - but if you're feeling the urge for something else, you'll be able to find it stocked somewhere in the back. On the other end is a table with thirty wrapped bags and a placard reading 'A star for our stars! Please accept these lovely giftbags as a token of appreciation for your hard work, sponsored by [illegible smudge]'. Each bag has a tag bearing the name of someone in the mansion; you will only be able to open the bag with your name on it. As soon as you open it, any memories that have been taken from you, including those of the other people in the mansion that you may have forgotten, will be returned in their entirety. Within the bag are also objects from your home that you may want for your stay here, though you will find no weapons.
There are no other doors in the hall save for the one leading back into the theatre room. There are also no windows; it is impossible to tell where you are and what is going on in the outside world. Any attempts to break out will fail. So in the meantime, why not sit back and enjoy the show?
Oh, and one more thing. At midnight following each execution, once all those who've died that week have woken up, a video will begin to play on screen.
no subject
I have no idea what to do about these "ratings", though I remain terribly glad we sponsored you.
no subject
Ah... I will thank you for that as well. To know that I had support... [his head lowers a little and it seems he's genuine in his gratitude for once.] Though I was not able to make grand use of it in the end, I am glad for your sponsorship.
no subject
It's almost over now, though, isn't it? With May's classification there are only twice as many players left as our group contained at the outset... I think. The rankings are down to two in each category now...
The notion of the finale frankly terrifies me but at least you and I can go into it knowing we did all we could. Or at least you did - you had planned for the trial so much better.
no subject
But that is about correct, I believe. This game has certainly gone on past its prime; I will be glad to see it over. [both brows arch briefly.] Ah... Is that the impression you got? Actually, my plans went wrong from the very start. I was planning on killing Beat and framing Rapture but Gundam got in the way before things could progress that far. Everything you saw was improvised within the day, to be honest. [his shoulders raise and fall.] Your move, on the other hand, was ingenious. I do need to thank you for sparing me from taking the stand alongside you, though, and your note as well.
[though with the state of his hair since she's left, it's probably become apparent that he never really needed help putting it up at all.]
no subject
At least you had thought in advance of whom to frame - heh, we kind of had the opposite approaches in that respect.
[Her lip quirks up in empathetic mirror of his pity before falling again with the weight of the topic.]
I really do not understand why being... devoured... [Faintly shaking from flashbacks] It was a common element, wasn't it? For our group. Touko and the wolves, you just now... will it happen to the others too? I can't remember if it would fit them...
no subject
Mm, now that you mention it, it seems that we did. It is a shame that we were not yet at a point of collaboration by the time you took the fall... [his own shoulders seem to tense a little at the topic they're on. that execution had dredged up some pretty unpleasant memories.]
...I suppose that we will know soon enough, given our success rate. The deaths of Reiko and Bernkastel were not without cruelty, but... that theme does seem to be reserved for members of our own. [and then, looking almost troubled:] How frustrating, being unable to recall someone I spent seven weeks with.
no subject
I have to admit that cognitive dissonance is one of the afterlife's worst attributes. Do you know how frustrating it got watching you play the game, Touko and I sure you would find strength somewhere along the line, but only having memories of your façade to fall back on? ...
If we tried hard enough between the three of us we could probably read between the lines - I don't think, though, the producers would like that train of thought very much.
no subject
Ah, well, I do hope that you are at least slightly relieved now that you can recall me in full. Though it turns out I was not capable enough to live, even so... [a sloping shrug.] It must have been nerve-racking to watch, that trial.
...You are most likely correct in that assumption, though. I doubt they would make it so easy for us.