The Directors (
productions) wrote2013-09-22 12:26 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Rules
Basic Rules
→ Each week, a new motive will be provided.
→ Only one murder plot may occur in a given week, although multiple victims are acceptable.
→ No individual may kill more than two players in any given week.
→ Once a death occurs, a trial will be found to determine the guilty party. Investigation and discussion time will be allowed prior to the trial and voting. The culprit will be one among a list of suspects provided.
→ Each player must vote from the list of suspects. No abstentions will be permitted, and attempts to avoid the vote will be punished by death.
→ The suspect who receives the most votes will be executed, regardless of guilt.
→ Should the guilty party be executed, the players will be informed of the guilt.
→ No one will be permitted to sleep anywhere but their assigned bedrooms.
→ No one will be permitted to take food out of the proper room at mealtimes.
→ No bodies or body parts shall be left in the drawing room, save once a trial has begun.
Investigations
→ An investigation begins once the body has been found. Once three individuals have discovered the body, the grandfather clock will chime to herald the investigation.
→ If the body is hidden, players will be informed of the death no later than Thursday at noon.
→ An autopsy report detailing the condition of the body will be provided.
→ All clues found may be disclosed at trial. If a player chooses to withhold evidence, the deception may be revealed.
Murders
→ Culprits may use any and all available means to commit the crime.
→ An accidental death or a killing in self-defense will still be considered a crime.
→ It is permissible for a culprit to work with an accomplice. However, the prizes rewarded will be determined by the number of victims. Therefore, an accomplice will not be rewarded unless there is a victim in addition to the original.
→ An accomplice will always be listed among the suspects, but only one execution will take place.
→ The true culprit will be the one who most directly commits the deed.
Prizes
→ A week's motives and prizes will always be announced Monday evening.
→ Prizes will only be rewarded to a culprit who successfully commits murder and survives the trial.
→ A successful killer may choose to retire from the game. He or she will remain in the manor, but there will be no reward for causing his or her death.
→ A successful killer may choose to continue to play for additional, personalized prizes. In this case, his or her guilt will not be revealed to the other players.
Incentives
→ Incentives may include helpful tools, gifts, or information.
→ Players who are deemed to have performed well will be given special incentives for their trouble.
→ Players who are deemed to have performed poorly will be made into incentives. A culprit who successfully kills such a player will be given an incentive.
→ The players who are considered most valuable may receive "immunity." A crime with an immune player as victim will not be eligible for prizes.
→ A list of player performances and which players are incentives will be provided Sunday afternoon.
Rules for the Final Ten
→ Meals will now be taken in the dining room. Breakfast will take place from 7 AM to 9 AM. Lunch will be provided from noon to 1 PM. Dinner takes place from 6 PM to 8 PM. All players are expected to attend meals and arrive promptly.
→ Retired players may now play again! They will receive permanent immunity status, but are permitted to participate in earning incentives and will be able to vote at trials!
→ Any player who succeeds in killing and getting away with it at trial will be permitted to return home with all unclaimed prizes!
→ In the event any player is successful, all other players will be executed.
→ The game will end when one player succeeds in killing and going home or if the identity of the Mastermind is proven beyond any doubt.