The Directors (
productions) wrote2014-05-26 09:49 pm
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Entry tags:
graveyard

You awaken in a darkened theatre.
In front of you is an enormous cinema screen. On it plays everything that's currently happening in the castle, accompanied by appropriate sound effects and background instrumentals when fitting. The seat you're sitting on is large and plush, and while there's many of them, there's enough room in the theatre for you to fully recline the seat into a comfortable bed if you wish. Under each seat is a sleeping mask and noise-cancelling headphones, in case you'd like to take a break from watching the show.
Follow the stairs up and you'll reach what should be the projection room. There are no projectors in here, however; it is simply a large and well-lit room above the main seating area, and a good place to hang out with your fellow eliminated contestants if shouting at each other across the aisles proves too much to handle.
If you leave the theatre through the door in the back, you'll find yourself in a hall. On one end is a concession stand. It's stocked with standard movie snacks - popcorn, candy and the like - but if you're feeling the urge for something else, you'll be able to find it stocked somewhere in the back. On the other end is a table with thirty wrapped bags and a placard reading 'A star for our stars! Please accept these lovely giftbags as a token of appreciation for your hard work, sponsored by [illegible smudge]'. Each bag has a tag bearing the name of someone in the mansion; you will only be able to open the bag with your name on it. As soon as you open it, any memories that have been taken from you, including those of the other people in the mansion that you may have forgotten, will be returned in their entirety. Within the bag are also objects from your home that you may want for your stay here, though you will find no weapons.
Past the hall is another door, this one wooden and seemingly decayed. If you go inside, you'll find a fairly simple, wooden room, that is empty except for a very large machine. It is difficult to tell what the machine is for; it has a touch screen that appears to be a control panel, as well as a large open space that seems to be part of the machine, but the machine is dead and won't turn on no matter what you do.
Still, at least you aren't alone here. You have your fellow players, as well as a few guests to keep you company.
Oh, and one more thing. At midnight following each execution, once all those who've died that week have woken up, a video will begin to play on screen.
no subject
Hey, you... I mean, Fuyuhiko-kun.
[She's still unsure. But he looks relatively okay now anyway. So after a brief moment, she crosses her arms and ... just says the first thing that comes to mind.]
- You completely ripped me off! What's up with that?
[basilisk wing poker. mystery grenade. you even joined the dead sibling kids club. taking it all in mind, she's pouting almost childishly.]
You copied me way too much... ♪
no subject
Tch, please. I'd already begun planning this after I found that passageway with the map from trivia. It wasn't the same at all! [So...Rin was right that he lied, but wrong about what he asked for. If that part wasn't obvious already.] I'll give credit where credit is due though: I did have to borrow your mystery box trick. It was much less risky than what I'd initially planned.
[He was...going to tie a string around the grenade and use the victim's own dead weight against them to keep it from going off until the door was opened. It was...yeah, it wasn't the best plan. At all. SO MUCH COULD HAVE GONE WRONG but it was all he could think of until the secret of the mystery box was revealed. As for the basilisk poker...that was one part homage to Austria, and one part him not wanting to accidentally frame anybody. Everybody in that wing is here, after all.]
[He inclines his head to Rin a little.]
So thank you for that. Couldn't have pulled this off without your help. [His deadweight-string-grenade thing wouldn't have really worked with two victims like...at all. Unless he'd killed one of them beforehand or something.]
no subject
What she didn't predict, though, was actual gratitude. A flicker of surprise shows on her face, before she nods and decides to accept it in her way.]
... Well, you're just lucky it really worked. Though, they all are. ♪
[she says 'they', not 'we'... because after what they tried to pull with the hostages, she's half wondering if breaking the game means they'll just leave everyone here dead out of spite. Maybe, even, half hoping. She still hasn't worked out how she would live without Len, and acting normal is only doing so much for her.]
no subject
Tell me about it though. For a minute there I was...actually really fuckin' scared it had all been for nothing. [The part where Nanami said she couldn't retire.] So long as they don't fuck it up horrendously from here, we should be fine. And so long as Nanami's still with 'em, I doubt that'll happen.