The Directors (
productions) wrote2013-12-01 10:39 am
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the theater - part ii

You awaken in a darkened theatre.
In front of you is an enormous cinema screen. On it plays everything that's currently happening in the mansion, accompanied by appropriate sound effects and background instrumentals when fitting. The seat you're sitting on is large and plush, and while there's many of them, there's enough room in the theatre for you to fully recline the seat into a comfortable bed if you wish. Under each seat is a sleeping mask and noise-cancelling headphones, in case you'd like to take a break from watching the show.
Follow the stairs up and you'll reach what should be the projection room. There are no projectors in here, however; it is simply a large and well-lit room above the main seating area, and a good place to hang out with your fellow eliminated contestants if shouting at each other across the aisles proves too much to handle.
If you leave the theatre through the door in the back, you'll find yourself in a hall. On one end is a concession stand. It's stocked with standard movie snacks - popcorn, candy and the like - but if you're feeling the urge for something else, you'll be able to find it stocked somewhere in the back. On the other end is a table with thirty wrapped bags and a placard reading 'A star for our stars! Please accept these lovely giftbags as a token of appreciation for your hard work, sponsored by [illegible smudge]'. Each bag has a tag bearing the name of someone in the mansion; you will only be able to open the bag with your name on it. As soon as you open it, any memories that have been taken from you, including those of the other people in the mansion that you may have forgotten, will be returned in their entirety. Within the bag are also objects from your home that you may want for your stay here, though you will find no weapons.
There are no other doors in the hall save for the one leading back into the theatre room. There are also no windows; it is impossible to tell where you are and what is going on in the outside world. Any attempts to break out will fail. So in the meantime, why not sit back and enjoy the show?
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That would take some impressive resolve and dedication.
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[yeah well
YEAH...]
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[but
even now even after all this shit he still prioritizes Chizuru's misery over Felicia's.]
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[what...an offer.........]
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You should, if you can. [shockingly he wouldn't mind her visiting, either. she's kind of grown on him over the past couple of months, like a weird Touko-shaped mold... that has him frowning sourly, though. he waves a hand.]
Any reminder of this place is something I would gladly pass up on. Someone else can have it.
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[laughing...]
It'd be fitting, at any rate.
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[and then, thoughtfully, because clearly this is a matter that requires deep contemplation:] We could just leave her in a corner somewhere, couldn't we?
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[of course...]
That's up to the living. I'm talking about what I'd do, after they pull the plug to this place.
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Ah... I still have hopes that they might execute her anyway.
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Ah, I'd have her killed too, but the living may decide on a more practical approach. All the more reason I'll have to take it into my own hands, if the existing players can't be trusted to properly finish the game.
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I doubt they could make the right decision here.
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[they're at an understanding, well enough.]
Right and wrong are arbitrary terms, it's there is likely no right answer regardless. While we may agree that were we living, we would without question vote for Felicia's execution, that matter is out of own hands. They'll probably try to save some of you, a good number of remaining players are of a good and pragmatic sort.
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[why not, an acquaintance of Touko's wouldn't be dull if nothing else... either way, since he's currently of the opinion that there's no way his ass is being picked to be saved, he just gives the screen a flat look.]
So we just sit and wait, then.